Eternal Pixel Studio

Environment Art · Level Art · Weapon Art · Unreal Engine Production

We work on hard-surface assets, weapons, and environment art for game development, with a focus on clear workflows, strong art direction, and technical consistency. We build game-ready scenes in Unreal Engine, including set dressing and environment integration. We also provide consulting and project reviews focused on pipelines and quality.

Remote-first studio working with international teams.

Site under construction.

For outsourcing, consulting, or environment reviews:
contact@eternal-pixel.com